
GIGANTECHS

Overview
GIGANTECHS is a 2D side-scrolling strategy game developed in Unity over three months, where I was the Character system and mechanics designer.
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The Objective of the game is centered around the player defending the objective from the waves of enemies trying to destroy it by managing 4 different characters in combat that have a specific role in combat
Key features

Point and click movement
This mechanic was selected over the typical WASD sidescroller approach to enable players to seamlessly manage multiple units simultaneously, enhancing strategic depth and control.

Auto-Targeting Combat
Characters will automatically enter combat mode when enemies enter their attack range radius, and each character has a unique ability they can utilize.
Game was created using:
